(Also, I think it speaks to the quality of the experience that my biggest peeve after a full day of use is window sizing. Has anyone else run into this? Am I being stupid and missing some obvious setting? Is there a less obvious work-around? Detect a display If you connected another display and it isn't showing in Settings, select Start > Settings > System > Display > Multiple displays > Detect. A number appears on the screen of the display it's assigned to. I haven't found any setting to adjust the sizing behavior so I'm inclined to think it's just the way it is right now.īetter handling for multiple monitors would be my number one quality of life fix for the SteamVR dashboard right now. Select Settings > System > Display > Identify. I can operate those all comfortably from any position, it's just the desktop overlay that is like this. I don't have any size trouble with the built-in web browser or the Steam UI in general. The SteamVR Desktop has so many multi-monitor issues making it completely unusable. From an "I'm trying to close the Lab's crash prompt and get back to arrowing little Portal dudes" perspective it's a pain in the butt. From a presence perspective it's very immersive. If I need to hide then show the overlay, I have to stand up, walk back a bit, re-enable the overlay, then go kneel down again. After taking the 2020-01 Cumulative update for Windows 10 Version 1903 or later, virtual monitors will appear as generic physical monitors in Settings > System > Display during Windows Mixed Reality sessions. This means that in order to operate anything on them I have to activate the dashboard from the rear of my playspace, then walk forward and kneel down in front of them. If you are using Oculus PC, you must create a shortcut to the VRChat executable. After clicking Properties, click on Set Launch Options, then put your desired launch options in. Its stuck to whatever is classified as monitor 1. there isnt a way to have the desktop panel to use other monitors, Ive tried. WVD is only available on Microsofts own cloud infrastructure, Azure, and there are. I can see the monitor in the main menu with the round buttons at the bottom (steam, monitor 1, monitor 2, settings), so I know it works, I just dont know how to summon it and place it. The SteamVR desktop overlay shows all three displays in a row and scales them down so they roughly fit the normal width of the overlay. If you are using Steam, you can set these easily in the Properties for VRChat, found by right-clicking on VRChats entry in your game list. Thus, Windows 10 now has true workstation multi-user functionality. Two are my standard monitors and the third is my living room TV for spectators. I have three physical displays connected to my machine. Using it I can resolve game crashes (looking at you The Lab), set up display mirroring for a non-technical audience, and even operate settings for Virtual Desktop when I'm not near my PC, all without removing the headset. After my first day with the Vive it's clear that the SteamVR desktop overlay is a critical part of the whole system.
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